W-Coin, a popular “tap-to-earn” game on Telegram, recently revealed that it would debut its eagerly anticipated token on The Open Network (TON) in December. The token will be distributed to participants in an airdrop that will reserve 70% of its supply. This debut comes after other well-known Telegram games that have already given tokens to their users, such as X Empire and Hamster Kombat.
Table of Contents
ToggleLaunch & Airdrop of W-Coin’s Token on The Open Network (TON)
According to the W-Coin team, the currency would be implemented on TON, a blockchain network that 8.8 million players indicated was their top pick. Ethereum and Solana came in second and third, respectively, with TON gaining 68% of the vote. Notably, the full supply of tokens will be distributed to players and project efforts, with no tokens going to the W-Coin development team.
Distributing the Token Supply: Increasing Player Involvement
In order to promote consistent user engagement, 70% of the token supply is reserved for “mates,” the term used by the W-Coin community to refer to its participants. The remaining 30% will go toward future marketing initiatives, exchange listings, and game expansion. W-Coin’s strategy for encouraging player participation and providing financing for necessary growth is shown in this structure.
The Snapshot Mechanism of W-Coin: Guaranteeing Equitable Distribution
To guarantee equitable distribution of airdrops, W-Coin took a “snapshot” of player information. This snapshot proves eligibility for the token distribution and records on-chain activities. Unlike many airdrops, this snapshot doesn’t impede continued interaction, meaning players can continue succeeding in the game to enhance their future allocation.
Similarities to Past Airdrops: Taking Note of Notcoin and Hamster Kombat
Other popular Telegram games, such as Hamster Kombat, which gathered 300 million players and started its token airdrop in September, are followed by W-Coin. However, the value of Hamster Kombat’s token declined sharply after the initial airdrop, which tempered enthusiasm among its user base. By encouraging real interaction rather than only token speculation, W-Coin seeks to prevent such problems.
Players’ Next Steps as the Mining Phase of W-Coin Approaches Completion
Users continue tapping to accrue points toward their future token allocation during W-Coin’s “mining phase.” The development team will be able to determine token allocations using the most recent player data as this phase will end prior to the December listing. Players are interested in their possible token holdings because W-Coin has not yet opened pre-market trading, in contrast to other games.
Expanding Player Base Ahead of Launch in December
There are currently 7.7 million people connecting their wallets, while the game has around 37 million gamers. The popularity of tap-to-earn games inside the Telegram ecosystem is highlighted by this high level of engagement, which also prepares the ground for W-Coin’s December launch on TON.
The Future of the Tap-to-Earn Ecosystem and W-Coin’s Token
W-Coin’s token launch demonstrates the ongoing expansion of blockchain games on Telegram, with W-Coin spearheading the most recent trend. W-Coin’s strategy of rewarding active users with its token points to a bright, player-focused future for this expanding gaming niche while gamers wait for the airdrop and TON implementation.